Webinar - "Last Minute Game Release Nightmares"

Now that the holiday crunch is DONE, it’s time to sit down and share some game version release horror stories and cautionary tales.
5 game devs from BioWare, Sony, Arrogant Pixel, Creative Assembly, Proletariat and more tell the tales of the not-so-amazing race to get to the gold master – faster.

Apart from release nightmares, we will discuss:

  1. DevOps practices for game studios
  2. Shifting from large-scale Blue/Green releases to release-when-ready
  3. Managing releases with traffic throttling
    And more.

Save your spot

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